Announcements
| The new Asgard x5 server will open on September 24! | |
| Register and receive a full-reset character with buffs as a gift! | |
| You can find the most recent updates about the project here |
News All news
New items and crafts
24.09.21

New update is out! All players need to auto-update via Launcher. To get the auto-update, close the game, close the Launcher and start it again. If you have problems with an auto-update, you can manually download and install Patcher, it must be unpacked in the folder with the game client, replacing all the suggested files. During the update, all game windows should be closed.
We have added a new top-end one-handed weapon for all classes: Duranium Sword for warriors, Patrician Staff for lords, Nightbringer for elves, Azure Dragon Sword for gladiators and Wit of the King for lords.
New top shields: Duranium Shield for warriors, Patrician Shield for mages, Unicorn Shield for elves, Azure Dragon Shield for gladiators, and Peacekeeper for lords.
New two-handed weapons: Duranium Greatsword for warriors, Eternal Staff for mages, and Azure Dragon Greatsword for gladiators.
New wands for elves: Wand of the Damned and Spellbinder. Rise percentage has been slightly reduced on all wands. Also, the principle of how the elven damage buff works for DK and DL has been changed, these classes will no longer receive such a radical enhancement from the buff. Removed Totem Dragon Wand from regular drop from monsters. In the future, the craft of non-excellence wands for elves will begin with the Devilwood Branch.
New dagger - Wyvern's Bonespike.
New unique shield: Nightmare's Bane with an additional option: Enemy's Attack Return Rate + 3% (chance to return damage to the enemy, the same as on the wings).
Crafts Skeleton Staff, Skeleton Shield, Basilisk Sword, Basilisk Staff, Refined Silver Bow Spirit Sword have moved to the special craft section, where additional jewels are required for crafting, but the chance of success is higher. Also, now the item obtained in the craft can be smelted for reuse, as, for example, it was done with Dark Scale items.
Additional options have appeared or have been improved on items:
Skeleton Staff, Skeleton Shield: Increase AG & Mana +500
Basilisk Staff: Increase poison based damage + 30%
Basilisk Sword: Chance to poison a target on hit
Spirit Sword: Increase Life +7000
Doombringer: Increase First Strike damage + 20%
Nightmare's Bane: Increase Damage in Kanturu + 50%
New special craft: 3x Dragon Shield> Chaos Shield with additional options: Increase Critical Damage Rate + 10%. The success rate is 90%. A similar craft with the same option appeared for the Double Blade, from which you can get Chaos Blade.
New special craft: 2x Refined Silver Bow> True Guardian Bow with a unique option: Each Guardian item equipped absorbs 100 True Damage PvP. Success rate 75%. With a full Guardian set, you will receive 600 damage absorption, it works on the same principle as the PvP option on shields.
New special craft: Any three parts of the Divine set produce a Bow of Divinity with a unique option: Each Divine item equipped increases Life +2000. The success rate is 90%. Further, from two Bows of Divinity you can get Crossbow of Divinity with the option: Each Divine item equipped increases Life +3000. The success rate is 90%.
New crafts for non-excellent two-handed weapons:
Hero's Greatsword> Mythos Greatsword> Claymore of Dimitar> Duranium Greatsword
Greatstaff of Magicka> Emerald Staff> Dwemer Staff> Eternal Staff
Bloodreaver> Greatsword of Atlantis> Phantom Greatsword> Azure Dragon Greatsword
Warriors can now transform their Exc. Chaos Dragon Axe in Exc. Chaos Greataxe. Chaos Machine Mix Recipe: Exc. Chaos Dragon Ax + Jewel of Creation x30 + Warrior Ring of Ice + Jewel of Chaos. The cost of crafting is 500 kk Zen, the chance of success is 100%. When mixing, all options and the upgrades on the item are also saved.
Item level upgrades when melted no longer add Jewels to crafting resources on the website.
Additional options have been improved when upgrading parts of sets by + 14 + 15: Defense, HP, Excellent and Critical Damage = Grade * 2. The formula for shields has also been improved: Defense = Grade * 3, HP = Grade * 5.
Significantly reduced Energy requirements for shields and swords for Magic Gladiator. Slightly increased Command requirements for DL scepters.
Due to the fact that the second Great Dragon Invasion has appeared, and the drop from Nightmare is becoming more popular, the quests with these monsters have been reversed. The final quest is now 3x Nightmare, and the Great Dragon has moved to position 240.
All Jewels selling cost changed to 1kk. Chaos 200k
The percentage of bonus withdrawals to the Empire server is now +20%!
On servers Master and Extreme, it is now possible to add the Damage Decrease option to shields and rings and the Excellent Damage Rate to weapons and pendants on the website.
All of these items have already been added to the lottery and game drop, and their characteristics can be found in our library.
As many already know, Bless has a sister project - MUX Global. This is our international server, which, thanks to last year's merger, now has a common account base with Bless. Today a new game world Luxor x1000 opens its doors there with the premiere of the global update Arkania Episode 5. The server is based on Empire x500 and has identical settings - balance, drops, economy, lottery, donate, which makes it fully compatible for future potential merges with the server Empire, or its future successor. Also, MUX Global is now connected to the zGames system - now you can withdraw your PlayPoints to MUX.
Arkania Episode 5 Part 1 update is a continuation of our global game world overhaul. This time we will have all classic locations Lorencia, Noria, Devias at the same time with their modified counterparts Ruined Lorencia, Jungle Noria and Snowstorm Devias, with Arkania staying as the capital and starting location moving back to original Lorencia. Quest System will get a completely new task layout with new monsters and locations.
And the cherry on top will be the new Lorencia Fortress Event. It will be similar to Kanturu Domination event, where guilds compete for controlling spots and the winner gets prizes, guild-buff and access to a closed location with spots. This location will be the new Fortress in Lorencia, that would be accessible from level 1 after reset and would be very valuable possession for a guild.

And finally, a little surprise of 30 FPS. So far in test mode, but it feels good already, so we invite everyone to come in and try it out. As for the Arkania concept, all summer we will be working on a sequel - Episode 5 Part 2, where there will be another new event, a second separate quest system and many new monsters, bosses and locations. And when all this is ready - this Arkania Episode 5 will appear on Bless with all our latest features and developments.
A discussion of the new server is available here, and all settings can be found here.
Arkania Episode 5 Part 1 update is a continuation of our global game world overhaul. This time we will have all classic locations Lorencia, Noria, Devias at the same time with their modified counterparts Ruined Lorencia, Jungle Noria and Snowstorm Devias, with Arkania staying as the capital and starting location moving back to original Lorencia. Quest System will get a completely new task layout with new monsters and locations.
And the cherry on top will be the new Lorencia Fortress Event. It will be similar to Kanturu Domination event, where guilds compete for controlling spots and the winner gets prizes, guild-buff and access to a closed location with spots. This location will be the new Fortress in Lorencia, that would be accessible from level 1 after reset and would be very valuable possession for a guild.

And finally, a little surprise of 30 FPS. So far in test mode, but it feels good already, so we invite everyone to come in and try it out. As for the Arkania concept, all summer we will be working on a sequel - Episode 5 Part 2, where there will be another new event, a second separate quest system and many new monsters, bosses and locations. And when all this is ready - this Arkania Episode 5 will appear on Bless with all our latest features and developments.
A discussion of the new server is available here, and all settings can be found here.
Craft system and items upgrade
26.03.21
You can now smelt parts of the top sets in the craft system on the website: Brave, Hades, Seraphim, Phantom, Paewang. After smelting, from the resulting material, you can again create parts of the same sets. You no longer have to sell useless Brave + Mana to the store, now we have a waste-free production. The cost of crafting these sets has also been reduced.New sets of Dark Scale and Antique Soul in the special craft section are now created from two items instead of three. The sets themselves can now also be smelted and crafted again in search of suitable options. On parts of the Dark Scale set, the amount of Damage Reflect has been increased from 1% to 2%.
All elemental jewelry can now also be smelted and from the resources obtained, new elemental rings and amulets can be created.
Now, when an item is smelted and it has upgrade levels, those levels will be credited as Jewels to your craft resources. For example if you smelt an item +13 you will get 13 jewels to your resources.
Added new craft progressions for top non-excellent weapons: Cursed Dagger> Rune Dagger> Mithril Shiv> Vowed Dagger and Totem Dragon Wand> Sleepwalker.
Additional options when upgrading Helms, Gloves, Boots to +14+15 have doubled. Shields +14 now give twice as much HP.
In Chaos Castle, you can no longer push characters with any skills or abilities, this should reduce the likelihood of characters getting into a bug at the edges of the map.
Corrected elf damage buff for Dark Lords and Dark Knights. The set values are not final and will still be adjusted on live servers.
Easy start for new players – Master
20.03.21

Master has been working stably for already more than three years and on the 2021 year, after several successful merges, yesterday, Master broke the absolute online record for the whole server history. Due to that, we launch a promotion for beginners, to attract even more players to our classic x1 server!
All the new characters, when created, receive +25% to experience and 2000 additional stats, which will slowly decrease up to 10 reset. And because of our simplified reset system, the first 5 resets can be done before 400 level. The system is dynamic and every few days level, required to make a reset will be slowly decreased. Now the first reset can be done on the shocking 240 level!
And the most precious for the guys, that arrived from Destiny, experience on the last reset was increased to 20%.
Also, a one-time discount to the VIP account was added to the Master server – if you newer bought VIP, the first purchase will cost you 300 bonuses instead of 500 for 30 days.
Call your friends and do not forget to use the referral reward system. You can get your referral link when you log in to your account on the website.
When your referral withdraws donate bonuses to the server, you and your referral will get an additional +10% from the transfer amount, but not more than 500 bonuses from a person. You can track how many bonuses you received from each referral on the website referrals section.
Also, we would like to announce, that reset requirements to get referral rewards will be increased. Instead of 2, 4, and 6 reset, there will be 3, 5, and 7 reset. You probably already noticed, that the most of the server online is AFK referral farms, and due to the fact that simplified reset system greatly lowered rewards receive requirements, this earning method became too popular. We have to keep in mind, that the referral system was created to attract and help new players, and not for the farming of the old ones.
Update: on the main server, new VIP arenas are added for VIP account owners. You can get there, using commands /viparena 1, /viparena 2 and viparena 3.
Merging - Destiny to Master
12.03.21
The time has come, when Destiny server residents are going on long-awaited trip - Bless Destiny is merging with Bless Master. At the moment of writing this article, the Destiny server has worked already for 1 year and 188 days and Master server is an old-timer with 3 years and 95 days.Master server was opened in December 2017 and it was the first server on x1 concept, where, Guild quests were introduced. For the Master server, it will be a second merge after a merge with Prime server in 2019. Now, Master has more than 1500 active players, which is more than 3 times bigger, than it was before the last merge. Gameworld continues to actively attract more audience and this merge should give a greater push to server development.
Players from the Destiny server will be moved to Master. Your characters with items, resets and bonuses will be transferred intact. Merge will happen on 16 March.
When merging, the maximum possible guild members will be increased to 25-30.
When merging, a new opportunity of items upgrade for bonuses to +12, +13 will be added to the Master server. Along with it, a new condition will be added, if item was upgraded using fruits once, you will not be able to use upgrade on +12+13 on this item. So players will have a choice: to risk it and upgrade in-game up to +11, and then for website bonuses, or upgrade using fruits up to +12 and then risk and upgrade up to +13 in-game. The same system we plan to implement to Extreme server.
Full information regarding all the merge details, full instructions, and recommendations are here.